as a CG Environment Artist at GeniTeam and MindBotix I successfully contributed to the development of visually stunning environments for various projects. I possess a solid understanding of industry-standard software, including 3ds max , blender , Maya, ZBrush, unity3d , adobe photoshop and Substance Painter, and have a keen eye for detail and composition. My ability to seamlessly blend artistic creativity with technical expertise allows me to produce environments that captivate audiences and enhance overall gaming experiences.